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January 2009


Cinematic logo revisited

It’s been a busy couple of days and therefore little activity on the site. On monday we presented our film idea and got some feedback. Might work some of it into the film. We then shifted focus to concept art as we need to have characters, environments, storyboard and animatic ready by the 12th of February.


Stayed up anyway…

Turned out the render was faster than expected, so stayed up and finished it. Really bad render quality, but I’ll rerender later. We had a 10 second limit on this – the animation is 10 seconds while the audio is longer. Hoping that’s enough of a loophole :-)


Finishing that logo

Due to various reasons, and against better judgement, I didn’t get around to continue work on the Green Spill cinematic logo before today, one day before the deadline.


Presenting the idea

Having put the rather horrible business of having to do actual planning and budgeting behind us, we spent the day creating a presentation for the coming monday. On that date, the team is to present their idea to the rest of the class, meaning planning, story, concept art, company logo and whatever else we’ve produced the last two weeks.


Crunching numbers

Today was all about finishing the obligatory production module assignment. We made some adjustments to the flowchart, finished our budget, time estimates and schedule and tried and failed to make it look nice. Jamie and Aleksander worked on budget and time estimates while Andreas and Ali, a “floater”, worked on the schedule.


And thus three became four

After carefully reviewing his resume, making him go through half a dozen exhausting character/personality tests and hours of discussion on our part, we’ve finally decided to add a fourth member to our team at Green Spill Studios.


Student Film Project 2009

During the next four or five months, I’ll be working on a film project at school. Basically, I am to create a 3D short film, going through all the phases of production from idea to finished movie in a group of three to five people.